cmiVFX – 3DS Max Destruction Art with M-Particles
持续时间2小时38分钟项目文件包括MKV
标题:cmiVFX - 具有M粒子的3DS最大破坏艺术
信息:
在本课程中,我们使用3DS Max和M-Particles来创建一个令人敬畏的破坏模拟。我们将通过寺庙的门飞行宇宙飞船,摧毁柱子并破坏地板。
您好,欢迎来到cmiVFX的这个新工作室。在这个令人兴奋的m-particles破坏研讨会上,我将和你们在一起。首先,我们将创建具有非常基本和简单形状的太阳穴。然后我们将线条转换为多边形和简单多边形进行模拟。
接下来,我们将转向一些简单的建模技术,用于对墙,门和一些小细节进行建模。我们将使用Photoshop创建装饰并将其导出到3DS Max,并使用简单的形状来装饰天花板。我们将创建另一个完整的面板来喂养地板和寺庙的其他区域。
我们将采用多边形技术来模拟柱子和镜腿的其他部分,保留非常简单的动画形状。
然后我们将移动到M-Particles来创建宇宙飞船动画。我们将设置场景和相机并测试我们的动画。我们将用Rayfire破坏我们的柱子,门和墙壁,然后将这些碎片作为粒子组传递给M-Particles,以创造我们的毁灭。
在那之后,我们将创建我们的地面裂缝,将其粘在地面,并测试我们的模拟。然后我们将它传递给胶水来保持它。
最后,我们将审查我们的结果并测试我们的动画,看看到目前为止我们做了什么。
这个研讨会在M-Particles中从零到英雄。我们将建造一个非常简单到复杂的破坏系统来处理门,地板,宇宙飞船,右支柱和左支柱。
章节:
01:介绍
02:门创造
03:天花板元素
04:支柱
05:M-粒子动力学
06:压裂所有
07:门动力学
08:支柱动力学
09:地面压裂
10:寺庙决赛
11:寺庙结果
Duration 2h 38m Project Files Included MKV
Title: cmiVFX – 3DS Max Destruction Art with M-Particles
Info:
In this course, we use 3DS Max with M-Particles to create an awesome destruction simulation. We’ll be flying a spaceship through the doors of a temple, destroying the pillars and fracturing the floor.
Hello and welcome to this new workshop in cmiVFX. I will be with you in this exciting workshop on destruction with m-particles. First of all, we will create our temple with very basic and simple shapes. Then we will convert the lines to polygons and simple polygons for simulation.
Next, we will move to some simple modeling techniques for modeling the wall, the door, and some small details. We will use Photoshop to create an ornament and export it to 3DS Max and feed the ceiling with simple shapes. We will create another full panel to feed the floor and the other areas of the temple.
We will move to the polygonal techniques to model the pillars and the other parts of the temple, retaining very simple shapes for animation.
Then we will move to M-Particles to create the spaceship animation. We will set up the scene and our cameras and test our animation. We will fracture our pillars and the door and the walls with Rayfire and then pass these fragments to M-Particles as a particle group to create our destruction.
After that, we will create our ground fractures, stick it to the side of the ground, and test our simulation. And then we’ll pass this to the glue to hold it.
Finally, we will review our results and test our animation to see what we’ve done so far.
This workshop is from zero to hero in M-Particles. We will build a very simple to complex destruction system to handle the door, the floor, the spaceship, the right pillars, and the left pillars.
Chapters:
01: Introduction
02: Door Creation
03: Ceiling Elements
04: Pillars
05: M-Particle Dynamics
06: Fracturing All
07: Door Dynamics
08: Pillar Dynamics
09: Ground Fracturing
10: Temple Final
11: Temple Results
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