Topology Fundamentals in 3ds Max
持续时间1小时5分钟项目文件包括MP4
3ds Max中的拓扑基础知识
信息:
拓扑的使用是您想要掌握的关键技能,以便成为真正伟大的3D建模者。在本课程中,3ds Max中的拓扑基础知识,您将了解拓扑是什么,如何使用以及围绕它的具体问题和解决方案。首先,您将专注于分析不同类型的拓扑以及您可能使用它们的原因。然后,您将探索不同的建模技术如何影响拓扑以及如何处理风筝和极点等问题。最后,您将学习如何将拓扑用于动画目的。完成本课程后,您将更深入地了解3D建模器如何与拓扑结合使用,以及在您自己的建模工作中使用的最佳实践。所需软件:3ds Max 2018
Duration 1h 5m Project Files Included MP4
Topology Fundamentals in 3ds Max
Info:
The use of topology is a key skill you’ll want to master in order to become a truly great 3d modeler. In this course, Topology Fundamentals in 3ds Max, you’ll look at what topology is, how it is used, and the specific issues and solutions surrounding it. First, you will focus on analyzing varying types of topology and why you might use them. Then, you will explore how different modeling techniques impact topology and how to deal with problems such as kites and poles. Finally, you will learn about how to use topology for animation purposes. When you’re finished with this course, you will have a deeper understanding of how great 3d modelers work with topology, as well as best practices to use in your own modeling work. Software Required: 3ds Max 2018
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