Gumroad – Grenade Tutorial – Tim Bergholz
持续时间2小时15分钟项目文件包括MP4
标题:Gumroad - 手榴弹教程 - Tim Bergholz
信息:
了解如何使用3Ds Max从零开始创建手榴弹以及如何在Substance Painter中对其进行纹理处理。每一步都有完整的评论,没有快进。场景设置,低和高多边形建模和展开,烘焙和纹理。
1080P的1.5小时3Ds Max视频教程。2 GB下载。
在1080P播放45分钟的Substance Painter教程。1 GB下载。
包含的文件是:
- 参考开始处理手榴弹所必需的图像 - 手榴弹的
低和高多边形文件,适合那些只想纹理的人
软件要求:
- 3Dsmax 2016或2015(旧版本需要第三方“quadchamfer修改器”来补偿新的倒角修改器)
- Substance Painter
Duration 2h 15m Project Files Included MP4
Title: Gumroad – Grenade Tutorial – Tim Bergholz
Info:
Learn how to create a grenade from scratch with 3Ds Max and how to texture it in Substance Painter. Every step is covered with full commentary and without fast forwarding. Scene Setup, low and high-poly modeling & unwrapping, baking and texturing.
1.5 hours of 3Ds Max video tutorial at 1080P. 2 GB download.
45 minutes of Substance Painter tutorial at 1080P. 1 GB download.
Files included are:
– Reference images essential to start working on the grenade
– Low and high poly files of the grenade for those who just want to texture
Software requirements:
– 3Dsmax 2016 or 2015 (older versions require the third party “quadchamfer modifier” to compensate for the new chamfer modifier)
– Substance Painter
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