Lynda – 3ds Max Advanced Materials 高级材料
Lynda - 3ds Max:高级材料
尺寸:566 MB | 持续时间:2小时35分钟| 视频:AVC(.mp4)1280×720 30fps | 音频:AAC 48KHz 2ch
类型:电子学习| 等级:中级| 英语语言
美学上令人愉悦和可信的材料需要先进的工具和技术,例如基于物理的渲染(PBR)。通过添加物理材质和ART渲染器,3ds Max现在可以为着色对象提供最广泛的功能。这些工具可以让您以更少的工作量创建更真实的效果,并在数小时或数分钟而非数天内实现逼真的结果。在本课程中加入Aaron F. Ross,探索3ds Max 2017中的高级材料。学习如何控制PBR材料以获得所需的外观,包括金属,玻璃,皮肤和石头,并使用硬表面材料参数,光线追踪,复杂的着色网络和高级映射技术,如位移和程序映射。
*了解XREF和材料
*在ART中渲染物理材料
*平衡反射
*设置自定义反射
*添加透明涂层
*使用光线跟踪控制物理透明度
*使用光线跟踪进行背光
*构建着色网络
*使用高级映射技术
Lynda – 3ds Max: Advanced Materials
Size: 566 MB | Duration: 2h 35m | Video: AVC (.mp4) 1280×720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English
Aesthetically pleasing and believable materials require advanced tools and techniques, such as physically based rendering (PBR). With the addition of the Physical Material and the ART renderer, 3ds Max now provides the widest range of features available for shading objects. These tools allow you to create more realism with less effort, and achieve photorealistic results in hours or minutes, not days. Join Aaron F. Ross in this course as he explores the advanced materials in 3ds Max 2017. Learn how to control PBR materials to achieve desired looks, including metal, glass, skin, and stone, and use hard surface material parameters, ray tracing, complex shading networks, and advanced mapping techniques such as displacement and procedural mapping.
* Understanding XREFs and materials
* Rendering the Physical Material in ART
* Balancing reflections
* Setting custom reflectance
* Adding a clear coat
* Controlling physical transparency with ray tracing
* Backlighting with ray tracing
* Building shading networks
* Using advanced mapping techniques
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