3ds Max Modeling Fundamentals
持续时间6小时45分钟项目文件包括MP4
3ds Max Modeling Fundamentals
信息:
在本课程中,3ds Max Modeling Fundamentals,您将学习大量的技巧和窍门以及一些最常用的3ds Max工具的基础知识,这些工具都是基于项目的方法。首先,您将首先查看可用的各种几何类型,然后您将学习如何将模型组织到层次结构中,并保持场景清洁和高效。接下来,您将看到几个建模工具,包括像Extrude这样的多边形建模工具和用于添加分辨率的Swift Loop工具,用于创建光滑曲面的样条建模技术,以及许多其他工具和技术。最后,您将看一下使用平滑或细分工作流程并使用修改器来帮助塑造模型。看完本课程后,您将更好地了解这些工具如何协同工作,
Duration 6h 45m Project Files Included MP4
3ds Max Modeling Fundamentals
Info:
In this course, 3ds Max Modeling Fundamentals, you’ll learn plenty of tips and tricks and the fundamentals of some of the most commonly used tools for 3ds Max, all taught in a project-based approach. First, you’ll begin by looking at the various types of geometry available to you, and you’ll learn how to organize your model into hierarchies and keep your scene clean and efficient. Next, you’ll take a look at several modeling tools including polygon modeling tools like Extrude and the Swift Loop tool for adding resolution, spline modeling techniques to create smooth surfaces, and many other tools and techniques as well. Finally, you’ll take a look at using a smoothing or subdivision workflow and use modifiers to help shape your models. After watching this course, you’ll have a better understanding of how these tools work together, and you’ll be able to create your own modeling solutions and come up with a workflow that’s comfortable for you.
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