3DMotive – Stylized Dungeon In Maya Volume 4 程序化制作地下城
3DMotive - Maya第4卷中的程式化地下城
标题:3DMotive - Maya第4卷中的程式化地下城
信息:
在本课程中,我们将完成从封锁阶段到最终演示创建小型程式化地下城环境的过程。我将指导您完成对低多边形资产进行建模的过程,并向您展示不同的uving技术。然后我们将把我们的资产带到zbrush,在那里我将展示如何定义你将在这个环境中找到的所有材料。我们将使用一些zbrush雕刻来渲染我们可以在Photoshop中合成的平铺纹理平面。我将指导您完成为几个资产绘制纹理的过程,以便您可以为剩余的模型重现此过程。最后,我们将在marmoset中设置一个场景进行最终演示。
3DMotive – Stylized Dungeon In Maya Volume 4
Title: 3DMotive – Stylized Dungeon In Maya Volume 4
Info:
In this course we will be going through the process of creating a small stylized dungeon environment from the blockout stage to the final presentation. I will be guiding you through the process of modeling the low poly assets and show you different techniques of uving. We will then take our assets to zbrush where I will be showing how to define all the materials that you will find in this environment. We will use some of the zbrush sculpts to render tiling texture flats that we can composite in Photoshop. I will be guiding you through the process of painting the textures for a few assets so you can reproduce this process for the remaining models. Finally we are going to set up a scene in marmoset for the final presentation. At the end of this course you will be able to create and understand the workflow that I use to create stylized environments like this one.
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