硬表面建模教程Skillshare - Mastering Hard-surface Modeling With Zbrush And Maya
My name is Vikant Saini, I am a 3d Modelling and Texturing Artist cum Educator. I have been teaching since 2013 in various Institution such as G-MAC, NH School of Design And Creative Arts and Arena Animation and various institutes across India. I have also worked as a Modelling and Texturing Artist at India Today Group where i get the opportunity to work on India most awarded series “SO SORRY”.
NOTE THAT THIS IS AN INTERMEDIATE COURSE.
Learning 3D in general can be very confusing and time-consuming when doing it by yourself. I want to make the learning process easy for you. We´ll be going through all the tools and concepts of modeling in very detailed videos.
We will only be working with industry standard software. That way, you´ll be prepared for any professional challenges that may be presented to you.
In this course, we will create a game ready asset.
Some of the topics covered on the course are:
Installing Various Scripts And Tool Required
Modeling The Complex Gun in Maya
Making High Poly In Maya
This course will not only be useful to new users but to Intermediate to advanced students will find content in these lessons very useful too, as we go through the fundamentals of modeling and making highpoly using powerful modeling techniques and shortcuts.
After finishing this course, you’ll have the knowledge required to create your own hard surface props for games.
我的名字是Vikant Saini,我是一名3D建模和纹理艺术家兼教育家。自2013年以来,我一直在各种机构任教,如G-MAC,NH设计与创意艺术学院和Arena Animation以及印度各地的各种机构。我还曾在India Today Group担任模特和纹理艺术家,在那里我有机会参加印度最受奖的系列剧“SO SORRY”。
请注意,这是一个中间课程。
一般来说,学习3D可能会让您自己做起来非常困惑和耗时。我想让你的学习过程变得简单。我们将在非常详细的视频中介绍建模的所有工具和概念。
我们只会使用行业标准软件。这样,您就可以应对可能出现的任何专业挑战。
在本课程中,我们将创建一个游戏就绪资产。
课程涉及的一些主题是:
安装各种脚本和工具
在Maya中制作一把复杂的枪
在Maya制作High Poly
本课程不仅对新用户有用,而且对于中级到高级学生来说,这些课程中的内容也非常有用,因为我们使用强大的建模技术和快捷方式进行建模和制作highpoly的基础知识。
完成本课程后,您将掌握为游戏创建自己的硬表面道具所需的知识。
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