程序化细分线 – 创建控制曲线Procedural Subdivision Lines – Creating Control Curves
Support us on Patreon: patreon.com/entagma
00:17 – Theory
02:42 – Basic Implementation
07:56 – Tweaking The Control Vertices
Download Project File: dropbox.com/s/w2u4zfx9fygc95v/subd_control_curves_01.hip?dl=1
支持我们Patreon:patreon.com/entagma
时间00:17 – 理论
02:42 – 基本实施
07:56 – 调整控制顶点
你可能也喜欢
- ♥ 使用PDG处理多个对象Process multiple objects with PDG06/08
- ♥ HOUDINI地面破碎工具G-RIPPER 2.0 – HOUDINI GROUND DESTRUCTION TOOL06/08
- ♥ 使用vex代码创建抽象文本create organic text using vex code06/08
- ♥ 创建程序化墙Creating a Procedural Wall in SideFX Houdini06/08
- ♥ 程序化晶体系统Houdini – 01 – Procedural Crystal System06/09
- ♥ 刚体工具更新 | H17大师班RBD Tools Update | H17 Masterclass06/08
热评文章
- Houdini粒子系统完全大师课程(双语字幕)Learn Squared – Houdini Particles by Adam Swaab 26
- Houdini的FLIP模拟初级教程FLIP Simulation for Beginners in Houdini 1
- 子弹击穿玻璃杯粉碎效果Glass Smash 1
- Rohan Dalvi Procedural Texturing and Baking in Houdini程序纹理烘焙案例教程 0
- 粒子系统吸引曲线力场Tuto du Jeudi Houdini – Attract Curve 0
- PDG与游戏研发第4节PDG for Indie GamedevSection 4 0