好用的三维建模软件Nevercenter Silo 2.5.6 Win
3D Modeling Zen for Games and Animation.
Version 2.5.6
Silo is a focused and lightning-fast standalone 3D modeler. Its deep modeling and UV mapping toolset has made it a favorite of pros for making game assets, movie characters, and objects for 3D printing. It’s a huge upgrade over the modeling tools of bloated all-in-one packages, and works hand-in-hand with industry standards like Maya, Blender, and ZBrush, and game engines like Unity and Unreal.
Silo是一款专注且闪电般快速的独立3D建模器。其深度建模和UV绘图工具集使其成为制作游戏资产,电影角色和3D打印对象的专业人士的最爱。这是对膨胀的一体化软件包的建模工具的巨大升级,并与Maya,Blender和ZBrush等行业标准以及Unity和Unreal等游戏引擎密切配合。
Silo 2 is a focused 3D modeling application with the ability to effortlessly switch between organically sculpting high-polygon models and precisely controlling hard-edged surfaces. It can be used for anything from creating 3D characters for video games and movies to quickly exploring 3D architectural ideas. Silo brings 3D modeling zen to artists via a clean, focused environment and a streamlined toolset, honed over years of development. It was initially born of our own frustration with the needless complexity and slow, unmanageable workflows of all-in-one graphics software. We single-mindedly devoted Silo to modeling, discovering that the modeling workflow could be made much simpler without sacrificing any power. This unique approach has attracted in equal number students, hobbyists, and professional artists in film, games, architecture, and other fields looking to maximize their production.
Silo 2是一款专注的3D建模应用程序,能够毫不费力地在有机雕刻的高多边形模型和精确控制硬边表面之间切换。它可用于为视频游戏和电影创建3D角色,以及快速探索3D建筑理念。 Silo通过一个干净,专注的环境和简化的工具集为艺术家带来3D建模禅,经过多年的发展磨练。它最初源于我们自己对一体化图形软件的不必要的复杂性和缓慢,无法管理的工作流程的沮丧。我们一心一意地将Silo用于建模,发现可以在不牺牲任何功能的情况下简化建模工作流程。这种独特的方法吸引了相同数量的学生,业余爱好者和专业艺术家在电影,游戏,建筑和其他领域寻求最大化他们的生产。