[基础教程] (Quick Tip 252期) 如何使用基于节点的材质系统创建非真实感外观
Tip - 252 How to create non-photorealistic looks using the node-based material system.mp4
In this CINEMA 4D Quick Tip, Jonas Pilz shows you how to create non-photorealistic looks using the node-based material system, simply by using the Light node and remap it with a colorizer. Of course, you can also drive many other parameters using this technique, e.g. the size of circles.
在本教程中,乔纳斯·皮尔兹向您展示了如何使用基于节点的材质系统创建非真实感的外观,只需使用灯光节点,然后用着色器重新映射。当然,也可以使用此技术驱动许多其他参数,例如圆的大小。
你可能也喜欢
- ♥ [基础教程] CINEMA 4D 如何加快工作效率03/23
- ♥ [基础教程] Learning Cinema 4D R21 基础系统学习视频教程03/23
- ♥ [Octane 教程] Octane 化妝品建模渲染视频教程 - Fragrance - Octane Render and Cinema 4D05/29
- ♥ [Octane 教程] 中文教程Octane Render配合Megascan渲染真实的梦幻森林场景(上)05/31
- ♥ [基础教程] CINEMA 4D R18 基础入门视频教程-Essential Training The Basics03/24
- ♥ [基础教程] CINEMA 4D R17 核心培训视频教程03/24