[基础教程] (Quick Tip 252期) 如何使用基于节点的材质系统创建非真实感外观
Tip - 252 How to create non-photorealistic looks using the node-based material system.mp4
In this CINEMA 4D Quick Tip, Jonas Pilz shows you how to create non-photorealistic looks using the node-based material system, simply by using the Light node and remap it with a colorizer. Of course, you can also drive many other parameters using this technique, e.g. the size of circles.
在本教程中,乔纳斯·皮尔兹向您展示了如何使用基于节点的材质系统创建非真实感的外观,只需使用灯光节点,然后用着色器重新映射。当然,也可以使用此技术驱动许多其他参数,例如圆的大小。
你可能也喜欢
- ♥ [基础教程] C4D+AE制作 《火箭星球》UI动效03/24
- ♥ 【C4D教程】-C4D三维设计基础训练视频教程 SkillShare Intro to Cinema 4D Getting Started wit-CG艺术社09/27
- ♥ [基础教程] Merk Vilson Cinema 4D 视频教程16集合集03/23
- ♥ [Octane 教程] CINEMA 4D & Octane 渲染铅笔场景视频教程05/31
- ♥ [基础教程] (Quick Tip 148期) 更改选择工具组默认参数值03/24
- ♥ [Octane 教程] C4D UTV-OC宇航员超现实场景案例进阶05/29