[基础教程] (Quick Tip 252期) 如何使用基于节点的材质系统创建非真实感外观
Tip - 252 How to create non-photorealistic looks using the node-based material system.mp4
In this CINEMA 4D Quick Tip, Jonas Pilz shows you how to create non-photorealistic looks using the node-based material system, simply by using the Light node and remap it with a colorizer. Of course, you can also drive many other parameters using this technique, e.g. the size of circles.
在本教程中,乔纳斯·皮尔兹向您展示了如何使用基于节点的材质系统创建非真实感的外观,只需使用灯光节点,然后用着色器重新映射。当然,也可以使用此技术驱动许多其他参数,例如圆的大小。