[高级案例] C4D 运动图像教程 - 创建生长过渡动画视频教程
Cinema 4D Mograph Tutorial - Overgrowth Transition Effect & Rendering HD
在这部电影4D教程中,我们将创建一个完全动态的材质转换效果,其中一种材质在另一种材质上生长。为了创建效果,我们将使用Mograph cloner、shader和plain效应器,并构建一个自定义表达式,用一个空对象控制整个设置。我们将了解如何使用Xpresso设置三维线性渐变控制器,以及如何将这些控制器插入到我们的系统中。借助电影4D的力量,我们场景中的所有元素都保持完全参数化,整个过程是非线性的,这意味着我们可以在效果发展的任何阶段调整和更改任何参数。
在本教程的第二部分中,我们将快速概述着色处理过程,在这个过程中,我们将查看cinema 4D R16中引入的新反射选项卡,并了解新的菲涅尔模型如何帮助我们实现所需的外观。
本教程是由尤金专门为Edge CGI创建的,请随时查看他的艺术站,以查看更多他的工作!
In this CINEMA 4D tutorial we’ll create a fully dynamic material transition effect with one material growing onto the other. In order to create the effect we’ll use Mograph cloners, shader and plain effectors, and build a custom expression to control the entire set up with a single Null object. We’ll take a look at how to set up 3D linear gradient controller using Xpresso and how to plug these controller into our system. With the power of Cinema 4D all the elements in our scene remain fully parametric and the entire process is nonlinear, which means we can tweak and change any parameters at any stage of the effect development.
In the second part of the tutorial there will be a quick overview of shading process in which we’ll take a look at new reflectance tab introduced in cinema 4D R16 and see how the new fresnel models can help us achieve the desired look.
This tutorial was created exclusively for Edge-CGI by Eugene, feel free to check out his artstation to see more of his work!