[高级案例] CINEMA 4D 摄像机投射视频教程 - Projection Man In Cinema 4D
In part one of this tutorial we take our first steps into Projection Man for CINEMA 4D, this part primarily deals with camera calibration to get the scene orientated correctly, and building our simple models to project on to.In part two of this tutorial we continue our journey into Projection Man for Cinema 4d. We take a look at some of the problems that can be encountered with projection mapping and take steps to solve these problems with Coverage Cameras and Coverage Renders.
在本教程的第一部分我们首先进入4D投射的建模操作,这一部分主要涉及到现场的摄像机标定的正确定位,并建立简单的模型项目上。在本教程的第二部分我们继续为CINEMA 4D投射的旅程。我们看看有些问题可以遇到投影映射并采取措施解决这些问题,使覆盖摄像机覆盖。